Pixel Art Graveyard Platformer Pack
A downloadable asset pack
1 Background: 1.1 Seamless background 8 pcs; 1.2 Clouds 10 pcs; 1.3 Sample color for the background.
2 Characters: 2.1 Flying skull: Attack; Attack in motion; Death; Flight (movement); Idle; Spawn; Taking damage;Projectile, spawn points 2 pcs. 2.2 Ghost: Attack; Death; Idle; Taking damage; Flight (movement). 2.3 Huge skeleton: Attack; Death; Idle; Taking damage; Walking. 2.4 Skeleton: Attack; Death (2 animations); Idle; Taking damage; Walking. 2.5 Man with a torch: Attack; Death; Idle; Jump; Action (light a torch); Running; Walking.
3 Objects: 3.1 Chests (wood and stone with opening animations); 3.2 Coin with animation; 3.3 Heart with animation; 3.4 Tombstones 8 pcs; 3.5 Trees 4 pcs; 3.6 Trap: spikes with animation 4 pcs; 3.7 Torch 2 animation: lit, lights up.
4 UI: 4.1 Icons 10 pcs 16×16; 4.1 Tileset with UI; 4.1 Sprites bar, frames, a portrait of the hero.
5 Tileset 64 tiles 16×16 (39 land tiles, 18 bush tiles, 7 fence tiles).
Status | Released |
Category | Assets |
Author | MedievalMore |
Genre | Action, Platformer |
Tags | 2D, asset, Backgrounds, Characters, objects, Pixel Art, Side Scroller, Tileset |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Comments
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are the animations frame spirited (like jump1.png, jump2.png ..etc) or all in one photo ?
One animation - one picture, like here:
I'm using Gdevelop engine, how I can spirit this photo to multi frames to play as one animation
If you have skills in using graphic programs, you can split the animation into frames there.
You can use online tools, for example https://batchtools.pro/en/split
Having specified the required number of parts horizontally how many frames in the animation (how many times the character is depicted in the picture. For example, in the jump of the main character there are 9 frames and in the animation the main character is repeated 9 times)
I hope my answer helped you. If you have any questions, feel free to ask :)
Thank you man, I find this feature in Gdevlope Engine.
You're welcome. I wish you success in your project! :)